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[HOE] Re: hoe-digest.20020425



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----- Original Message -----
From: <owner-hoe@gamerz.net>
To: <hoe-digest@gamerz.net>
Sent: Friday, April 26, 2002 6:00 AM
Subject: hoe-digest.20020425


> hoe-digest                                       Thursday, April 25, 2002
>
>
> Re: [HOE] Question [SHANE]             reginald_q_bumbershoot@hotmail.com
> [HOE] Re: HoE Minis Game (Shane)       hwoolseylists@yahoo.com
> Re: [HOE] Re: HoE Minis Game (Shane)   PEGShane@aol.com
> [HOE] HoE d20 (Shane)                  oleingva@ifi.ntnu.no
> Re: [HOE] HoE d20 (Shane)              PEGShane@aol.com
> Re: [HOE] Re: HoE Minis Game (Shane)   mosiondz@shaw.ca
> Re: [HOE] Re: HoE Minis Game (Shane)   jhostett@yahoo.com
> Re: [HOE] Re: HoE Minis Game (Shane)   PEGShane@aol.com
> Re: [HOE] Re: HoE Minis Game (Shane)   mosiondz@shaw.ca
> Re: [HOE] Re: HoE Minis Game (Shane)   grandmasternilus@hotmail.com
> [HOE] HoE Minis Game - Factions / GR   jhostett@yahoo.com
> Re: [HOE] Re: HoE Minis Game (Shane)   PEGTeller@aol.com
> Re: [HOE] HoE Minis Game - Factions    PEGTeller@aol.com
> Re: [HOE] HoE Minis Game - Factions    grandmasternilus@hotmail.com
> Re: [HOE] HoE Minis Game - Factions    grandmasternilus@hotmail.com
> Re: [HOE] Re: HoE Minis Game           mosiondz@shaw.ca
> Re: [HOE] Re: HoE Minis Game (Shane)   mosiondz@shaw.ca
> Re: [HOE] Re: HoE Minis Game           grandmasternilus@hotmail.com
> Re: [HOE] HoE Minis Game - Factions    mosiondz@shaw.ca
> Re: [HOE] more Junkman stuff...tee-h   shoffner@usit.net
> Re: [HOE] Re: HoE Minis Game (Shane)   PEGTeller@aol.com
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe hoe-digest@gamerz.net
> as the BODY of the message.  The SUBJECT is ignored.
>
> ----------------------------------------------------------------------
>
> Date: Thu, 25 Apr 2002 00:39:09 -0400
> From: reginald_q_bumbershoot@hotmail.com
> Subject: Re: [HOE] Question [SHANE]
>
>
>
>
> >
> >
> > > So Shane, when are you planning on releasing the details on Pentacorp
to
> >us
> > > poor info desperate marshals?  Are you waiting to deal with a certain
> > > witch's fate in the Weird West before talking about her legacy in the
> > > Wasted West?
> > >
> >
> >It'll probably be an Epitaph article. They were originally set to be a
> >faction in the HOE minis game, but when that was canned, they became much
> >less important.
> >
> >Shane
>
> That's a damn shame. I'd loooooooooove to see some info on what kind of
> shenanigans Pentacorp is up to.....
>
>
> _________________________________________________________________
> Send and receive Hotmail on your mobile device: http://mobile.msn.com
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 07:46:33 -0700 (PDT)
> From: hwoolseylists@yahoo.com
> Subject: [HOE] Re: HoE Minis Game (Shane)
>
>
> --- Shane said:
> > > So Shane, when are you planning on releasing the
> > details on Pentacorp to us
> > > poor info desperate marshals?  Are you waiting to
> > deal with a certain
> > > witch's fate in the Weird West before talking
> > about her legacy in the
> > > Wasted West?
> > >
> >
> > It'll probably be an Epitaph article. They were
> > originally set to be a
> > faction in the HOE minis game, but when that was
> > canned, they became much
> > less important.
> >
> > Shane
>
> I had an idea. I don't know how far along development
> of the HoE mins game got, but any chance we might see
> it as an Epitaph article (or series of articles if
> it's too big for one)?
>
> Hank Woolsey
>
> __________________________________________________
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> Yahoo! Games - play chess, backgammon, pool and more
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>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 10:54:00 EDT
> From: PEGShane@aol.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> In a message dated 4/25/2002 10:47:03 AM Eastern Daylight Time,
> hwoolseylists@yahoo.com writes:
>
>
> > I had an idea. I don't know how far along development
> > of the HoE mins game got, but any chance we might see
> > it as an Epitaph article (or series of articles if
> > it's too big for one)?
> >
> > Hank Woolsey
> >
>
> Not any time soon.
>
> Shane
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 17:24:03 +0200
> From: oleingva@ifi.ntnu.no
> Subject: [HOE] HoE d20 (Shane)
>
>
> Just out of curiousity, when is it due? Web-site only says 'soon'...
>
> By the way, any word from the authors of Deadlands d20 on the Ritual- and
> Mad Science matters?
>
>
> Cheers,
>
> Marshal Ole
> --
> oleingva@ifi.ntnu.no - ICQ 67957926
>
>       -Quiduid Latin Dictum Sit Altum Vidtur-
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 12:39:40 EDT
> From: PEGShane@aol.com
> Subject: Re: [HOE] HoE d20 (Shane)
>
> In a message dated 4/25/2002 11:24:27 AM Eastern Daylight Time,
> oleingva@ifi.ntnu.no writes:
>
>
> > Just out of curiousity, when is it due? Web-site only says 'soon'...
> >
> > By the way, any word from the authors of Deadlands d20 on the Ritual-
and
> > Mad Science matters?
> >
> >
> > Cheers,
> >
> > Marshal Ole
>
> May, and no. ;)
>
> Shane
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 12:01:05 -0600
> From: mosiondz@shaw.ca
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> Speaking of minis, it's mentioned that Jeff Valent Studios is licensed
> to do Hell on Earth minis.  Any chance of seeing more of those?  I
> picked up the short run of HoE minis that came out and thought they
> were great!  I'd love to see more of the same...
> --
> Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> http://members.shaw.ca/mosiondz
>
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 12:49:51 -0700 (PDT)
> From: jhostett@yahoo.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> For that matter I'd love to see a HoE miniatures game in general.  I
> would assume the reason its been scrapped (temporarily or otherwise)
> is because of the lack of man Power at Pinnacle these days.  GRW is
> great, but I want cyborgs, power armor, automatons, and hover tanks
> on the battle field.
> Oh Well, I'll just keep dreamin'.
>
> John
>
>
>
> --- mosiondz@shaw.ca wrote:
> > Speaking of minis, it's mentioned that Jeff Valent Studios is
> > licensed
> > to do Hell on Earth minis.  Any chance of seeing more of those?  I
> > picked up the short run of HoE minis that came out and thought they
> >
> > were great!  I'd love to see more of the same...
> > --
> > Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> > http://members.shaw.ca/mosiondz
> >
> >
> >
> > To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe hoe@gamerz.net
> > as the BODY of the message.  The SUBJECT is ignored.
> >
>
>
> __________________________________________________
> Do You Yahoo!?
> Yahoo! Games - play chess, backgammon, pool and more
> http://games.yahoo.com/
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 15:52:49 EDT
> From: PEGShane@aol.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> In a message dated 4/25/2002 3:50:39 PM Eastern Daylight Time,
> jhostett@yahoo.com writes:
>
>
> > For that matter I'd love to see a HoE miniatures game in general.  I
> > would assume the reason its been scrapped (temporarily or otherwise)
> > is because of the lack of man Power at Pinnacle these days.  GRW is
> > great, but I want cyborgs, power armor, automatons, and hover tanks
> > on the battle field.
> > Oh Well, I'll just keep dreamin'.
> >
> > John
>
> Well, that and it just wouldn't sell well enough. Sorry folks. Truth in
> advertising.
>
> Shane
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 14:21:09 -0600
> From: mosiondz@shaw.ca
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> ----- Original Message -----
> From: PEGShane@aol.com
> Date: Thursday, April 25, 2002 1:52 pm
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> > For that matter I'd love to see a HoE miniatures game in
> > general.  I would assume the reason its been scrapped (temporarily
> > or otherwise) is because of the lack of man Power at Pinnacle these
> > days.  GRW is great, but I want cyborgs, power armor, automatons,
> > and hover tanks on the battle field.
>
> Ditto!  Still, I can see a good fan-based project in the making.  Just
> adapt the GRW ruleset (which is quite cool btw; I played it at GenCon
> back in 2000) to include HoE factions, and then use minis from other
> systems to represent the various factions:
>
> - the WH40K Librarians/Tech Marines can be used to represent the
> Chamber or Junkers in general.
> - WH40K Necrons can be used to represent automatons, while WH40K
> Imperial Guard can be used to represent Black Hats.
> - Heavy Gear minis can be used to represent the Power Armour guys.
> - Road Warrior/Convoy types - tough to say: GW used to make Dark Future
> minis many moons ago, but I'm not sure what's out there now.  I guess
> Necromunda minis would be closest there.
>
> I won't have to put together a conversion project like this myself; too
> many other projects on the go!  But if someone else is feeling
> ambitious...  :-)
>
> --
> Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> http://members.shaw.ca/mosiondz
>
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 15:55:30 -0500
> From: grandmasternilus@hotmail.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> >Ditto!  Still, I can see a good fan-based project in the making.  Just
> >adapt the GRW ruleset (which is quite cool btw; I played it at GenCon
> >back in 2000) to include HoE factions, and then use minis from other
> >systems to represent the various factions:
> >
> >- the WH40K Librarians/Tech Marines can be used to represent the
> >Chamber or Junkers in general.
> >- WH40K Necrons can be used to represent automatons, while WH40K
> >Imperial Guard can be used to represent Black Hats.
> >- Heavy Gear minis can be used to represent the Power Armour guys.
> >- Road Warrior/Convoy types - tough to say: GW used to make Dark Future
> >minis many moons ago, but I'm not sure what's out there now.  I guess
> >Necromunda minis would be closest there.
> >
> What do you work for GW or something :).  Actually I think GW makes great
> minis(there price can be a little high, but you pay for quality).  I think
a
> fan project for rules would be great.  As for minis though.  There are so
> many sci-fi mini games that there is hardly a shortage of minis to use.
>
> So what would be the factions for Hell on Earth?
>
> Dan
>
>
>
>
> _________________________________________________________________
> Get your FREE download of MSN Explorer at
http://explorer.msn.com/intl.asp.
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 14:13:46 -0700 (PDT)
> From: jhostett@yahoo.com
> Subject: [HOE] HoE Minis Game - Factions / GRW conversion
>
>
>
> > So what would be the factions for Hell on Earth? (miniatures Game)
>
>  (some of these groups may be construed as spoiler material Read at
> your own risk)
> Here is a starting list, add the ones I forgot to list:
>
> Raven and his undead
> Rattlers and Wormlings
> Combine
> Vegas
> Road Gangs
> Junkyard Militia
> Chamber
> Purple Doomsayers
> Law Dogs
> Templars (perhaps combine with the above four into an Iron Alliance
> group)
> Native Americains
> Oil Town
> Cyborgs From Orbit
> Turtle Island
> Croakers
> Convoy
>
> What else?
>
>
> What scale to use?  25mm? 15mm?
> I like 25-30mm scales myself.
>
> What size battles, small skirmishes (5-20 people per side), or large
> engagements (hover tanks and a platoon of people), or should we try
> to accomodate both?
>
> Any GRW conversion ideas?  I'll write something up next week and send
> out my thoughts for a conversion.
>
> TTYL,
>
> John
>
>
>
>
> __________________________________________________
> Do You Yahoo!?
> Yahoo! Games - play chess, backgammon, pool and more
> http://games.yahoo.com/
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 17:21:08 EDT
> From: PEGTeller@aol.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> If you want to do a fan based system, I'd suggest using some of the
> outstanding non-GW figs out there. EM4, Copplestone Casting, and Foundry
make
> great dark future figs (to include automatons) just to name a few.
>
> Teller
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 17:22:53 EDT
> From: PEGTeller@aol.com
> Subject: Re: [HOE] HoE Minis Game - Factions / GRW conversion
>
> Armorcast makes some nice resin futuristic tanks and APCs in 25mm scale
also.
>
> Teller (minis junkie, but GW clean and sober for over 6 months)
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 16:26:22 -0500
> From: grandmasternilus@hotmail.com
> Subject: Re: [HOE] HoE Minis Game - Factions / GRW conversion
>
> > > So what would be the factions for Hell on Earth? (miniatures Game)
> >
> >  (some of these groups may be construed as spoiler material Read at
> >your own risk)
> >Here is a starting list, add the ones I forgot to list:
> >
> >Chamber
> >Purple Doomsayers
> >Law Dogs
> >Templars (perhaps combine with the above four into an Iron Alliance
> >group)
> Maybe have rules for all these guys as Special Character, but I don't
think
> there are enough of any of those groups to form a descent army
>
> >What else?
> >
> Generic Road Gangs
> >
> >What scale to use?  25mm? 15mm?
> >I like 25-30mm scales myself.
>
> ditto, Although I have a sweat Inquisitor Minature Converted to a
Doomsayer,
> But I doubt anyone wants to use 50mm scale guys
> >
> >What size battles, small skirmishes (5-20 people per side), or large
> >engagements (hover tanks and a platoon of people), or should we try
> >to accomodate both?
> >
> I think we should shoot for Medium engagements.  Maybe somewhere between
> 25-50 guys per side(40K style)
>
> Also does anyone still have the High Noon Rules.  and how close to they
were
> GRW.  I'd love to help out with this, but I honestly never bought Great
Rail
> Wars(My Group just had to many Mini games that we didn't play already) So
> I'm not very familiar with the rules(I did get to play it a few times at a
> game store, it seemed to work really well)
>
> Dan
>
> _________________________________________________________________
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>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 16:28:15 -0500
> From: grandmasternilus@hotmail.com
> Subject: Re: [HOE] HoE Minis Game - Factions / GRW conversion
>
> >Teller (minis junkie, but GW clean and sober for over 6 months)
> >
> Oh they'll pull you back in.  They always do :)
>
> Dan (GW clean for about 4 months, must..fight..urge..to buy Necrons)
>
> _________________________________________________________________
> Send and receive Hotmail on your mobile device: http://mobile.msn.com
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 16:45:31 -0600
> From: mosiondz@shaw.ca
> Subject: Re: [HOE] Re: HoE Minis Game
>
> ----- Original Message -----
> From: Grand Master Nilus of the Dark Angel Chapter
> <grandmasternilus@hotmail.com>
> Date: Thursday, April 25, 2002 2:55 pm
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> > What do you work for GW or something :).
>
> Heh, heh!  Naw, they're just the ones I'm most familiar with.
>
> > I think a fan project for rules would be great.  As for minis
> > though.  There are so many sci-fi mini games that there is hardly a
> > shortage of minis to use.
>
> Definitely - if you know any good sci-fi mini manufacturers out there,
> post the URLs!
>
> > So what would be the factions for Hell on Earth?
>
> Road Warriors - gangers, bikes, vehicles
> The Convoy - gangers, bikes, vehicles
> Templars - guys with swords and guns, squires
> Denver - automatons, Black Hats, raptors
> Junkyard - junkers, scrappers, cyborgs
> The Chamber - junker "wizards"
> Cult of Doom - muties, trogs, Doomsayers, grundies
> Joanites - Doomsayers, muties
> Hekants - animal mutants
> Reckoners - servitors, zombies, critters galore!
> The Power Armour Guys (can't remember their name) - power armour (duh)
> Sykers - bald guys with guns, greenies
> Ravenites - natives with guns
> Old Ways Natives - natives w/o guns, shamans
> Law Dogs - guys with guns
> Street Gangs - martial artists
>
> Feel free to fill in the blanks...
>
> -- Randy
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 16:47:08 -0600
> From: mosiondz@shaw.ca
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> ----- Original Message -----
> From: PEGTeller@aol.com
> Date: Thursday, April 25, 2002 3:21 pm
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> > If you want to do a fan based system, I'd suggest using some of
> > the outstanding non-GW figs out there. EM4, Copplestone Casting, and
> > Foundry make great dark future figs (to include automatons) just to
> > name a few.
>
> Great!  Do you have any links to any of these sites?
> --
> Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> http://members.shaw.ca/mosiondz
>
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 18:17:26 -0500
> From: grandmasternilus@hotmail.com
> Subject: Re: [HOE] Re: HoE Minis Game
>
> >
> >Great!  Do you have any links to any of these sites?
> >--
> www.newwave.org and then click on minature games.  They have listing of
tons
> of different companies with really sweet mini
>
> Dan
>
> _________________________________________________________________
> Send and receive Hotmail on your mobile device: http://mobile.msn.com
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 17:17:41 -0600
> From: mosiondz@shaw.ca
> Subject: Re: [HOE] HoE Minis Game - Factions / GRW conversion
>
> ----- Original Message -----
> From: Grand Master Nilus of the Dark Angel Chapter
> <grandmasternilus@hotmail.com>
> Date: Thursday, April 25, 2002 3:26 pm
> Subject: Re: [HOE] HoE Minis Game - Factions / GRW conversion
>
> > Maybe have rules for all these guys as Special Character, but I
> > don't think  there are enough of any of those groups to form a
> > descent army
>
> Agreed... altough he may have a point about the Iron Alliance - that
> could definitely put together a good combination of smaller groups.
>
> > >What scale to use?  25mm? 15mm?
> > >I like 25-30mm scales myself.
>
> I'm a big fan of the 28mm that are becoming so ubiquitous.
>
> > >What size battles, small skirmishes (5-20 people per side), or large
> > >engagements (hover tanks and a platoon of people), or should we try
> > >to accomodate both?
>
> I think small-medium size would be best.  If people want to scale up to
> raptors and hovertanks, power to 'em, but I don't think that should be
> the focus.
>
> > Also does anyone still have the High Noon Rules.  and how close to
> > they were GRW.  I'd love to help out with this, but I honestly never
> > bought Great Rail Wars(My Group just had to many Mini games that we
> > didn't play already) So I'm not very familiar with the rules(I did
> > get to play it a few times at a game store, it seemed to work really
> > well)
>
> My friend has the High Noon rules.  If there's enough progress on this
> fan project, I'll definitely pick up a copy of GRW.
>
> Oh yah, I checked out one of the sites Teller mentioned:
>
> http://www.wargamesfoundry.com/
>
> A most excellent resource - check it out!
> --
> Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> http://members.shaw.ca/mosiondz
>
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 22:45:57 -0400
> From: shoffner@usit.net
> Subject: Re: [HOE] more Junkman stuff...tee-hee!
>
> Hmmm, some valid points.  Didn't think the tech spirit would care, as long
> as it worked (occasionally).  As for making sure it worked the first time,
> that's easy; you have your best bud, the purple Doomsayer, EMP it after
you
> construct it for testing.
>
> Hmmmm, I'm thinking as long as you have a working device, the tech spirit
> would be okay with it.  In other words, you have a fully functional
> device/weapon/whatever, the tech spirit is happy, some Doomsayer EMPs it,
> but you have this backup electronic system that the tech spirit says,
> "Ooohhh!!  Redundancy!" & runs the device through that while EMP is in
> effect.
>
> This sounds like a SHANE question!!!!  Or at least an Allen question....
>
> Jeff S
>
>
> >Hi,
> >
> >How would you get the tech spirit to inhabit the fried equipment in the
> gun?
> >Would the tech spirit move from the good bits to the bad when the emp
went
> >off? Gun spirits are techy at best. How would you test that you wired it
> >together right? You might just end up with a doomsayer pointing and
> laughing
> >at a greese spot on the wall :)
> >
> >Cool idea though. If you can answer queston like this your half way to
> >getting it into the game.
> >
> >Let me know how it works out.
> >
> >Cheers,
> >James.
> >
> >
> >
> >----- Original Message -----
> >From: "Jeff Shoffner" <shoffner@usit.net>
> >To: <hoe@gamerz.net>
> >Sent: Wednesday, April 24, 2002 5:34 PM
> >Subject: [HOE] more Junkman stuff...tee-hee!
> >
> >
> >> Couple of quick questions for a neophyte.
> >>
> >> Reactors need irradiated ghost rock.  Can a Doomsayer irradiate regular
> >> ghost rock?
> >>
> >> (This one I'm especially proud of....)
> >> Doomsayers can wipe out electronics with an EMP, but electronics
glitched
> >by
> >> the EMP caused by the last war are energized instead.  Lots of folks
just
> >> leave this fried stuff out there in the open because it is of no use.
> >>
> >> How about a Junker building a techno gizmo that incorporates two sets
of
> >> electronic parts?  Wiring diagram (A) uses only the good stuff for
> >"normal"
> >> everyday use, but Wiring Diagram (B) uses only fried stuff, that is of
no
> >> use, EXCEPT when a Doomsayer decides to ruin the party with an EMP.
> >Junker
> >> flips a switch, & he's back in action.  Yeah, it'd use twice as much
> >> electronic parts & slots for this, but hey, isn't the peace of mind
> >knowing
> >> you won't be left in the dark when a Doomsayer does his mojo worth it?
> >> Think it'd be a great use for that Miniaturization trick too...
> >>
> >> Jeff S
> >>
> >>
> >>
> >> To unsubscribe, send a message to esquire@gamerz.net with
> >> unsubscribe hoe@gamerz.net
> >> as the BODY of the message.  The SUBJECT is ignored.
> >>
> >
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe hoe@gamerz.net
> >as the BODY of the message.  The SUBJECT is ignored.
> >
>
>
>
> ------------------------------
>
> Date: Thu, 25 Apr 2002 23:37:33 EDT
> From: PEGTeller@aol.com
> Subject: Re: [HOE] Re: HoE Minis Game (Shane)
>
> Here's some sites:
>  <A HREF="http://www.wargamesfoundry.com/index.htm";>Foundry</A>  <A
> HREF="http://www.em4miniatures.com/unpainted.html";>em-4 Miniatures
Grenadier
> </A>  <A HREF="http://www.em4miniatures.com/unpainted.html";> </A>M<A
> HREF="http://www.geocities.com/gisby.geo/fw.htm";>ark Copplestone's Future
Wars
> </A>    <A HREF="http://www.demonblade.com/";>DemonBlade Games</A>
>
>
>
> ------------------------------
>
> End of hoe-digest.20020425
> ***********************************
>