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Re: [HOE] d20
I can't argue with that reasoning... and then, after they're hooked, switch
them to the real system!!! Mwahahahahahahaha!!! Wonder if I can off another
character this week... I'll know by 10 tonight.
Marshall James
----- Original Message -----
From: Alex and Heidi Johnson <heidij31@chartermi.net>
To: <hoe@gamerz.net>
Sent: Thursday, May 16, 2002 2:11 PM
Subject: Re: [HOE] d20
>
> > > The only thing I always wanted to know is why it was necessary to
> > introduce a
> > > unified game system!
> > > Just why?
> >
> > I can answer this as well... simply to make money. WotC made D&D3
> adaptable
> > to be able to sell more. PEG made Deadlands d20 (and now HoE d20) to get
a
> > little piece of the action.
>
>
> Although this is certainly true, a further reason is to encourage new
> players. Most people I talk too who are considering roleplaying are
> intimidated by the number of games and the differences between them. With
> D20, they can learn a single gaming system and apply that knowledge to a
lot
> of genres. I know of 15 people personally who were not willing to learn
> multiple systems who are now much more willing to try different games
since
> they only had to learn one system. I personally think it is great the
> Deadlands D20 is available, since now more people will get to experience
the
> great story and background.
>
> Alex
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe hoe@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
- References:
- [HOE] d20
- From: "Stephan Elsner" <schnabul@freenet.de>
- Re: [HOE] d20
- From: "Ole Ingvar Stene" <oleingva@ifi.ntnu.no>
- Re: [HOE] d20
- From: "Alex and Heidi Johnson" <heidij31@chartermi.net>