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[HOE] d20 Massive Damage Rule
From the SRD:
"Massive Damage
If a character ever sustains damage so massive that 50 points of damage
or more are inflicted in one deduction, and the character isn't killed
outright, the character must make a Fortitude save (DC 15). If this
saving throw fails, the character dies regardless of current hit
points."
One variant I've seen implemented in d20 Call of Cthulhu that I've seen
people porting over to Weird Wars and Deadlands is to reduce the
massive damage threshold to 10, making the game MUCH more deadly,
regardless of how many hit points you have.
--
Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
http://members.shaw.ca/mosiondz