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Re: [HOE] Unity Mass Combat Rules (Shane?)
In a message dated 5/19/2002 10:46:07 PM Eastern Daylight Time, grifflik@stny.rr.com writes:
Hey Folks -
I don't think this requires spoilers. This question goes out to Shane
and any Marshals out there who have run/ are running/ plan on running
the Unity adventure. For the Mass Combat rules, I'm curious how folks
dealt with/ plan on dealing with some things that seem like they would
modify roll results. What do you do with characters that have things
like Molecular Cohesion, Force Field, Armor of the Saints and whatever
other damage prevention type powers up when the battle starts? Also,
what do you do for characters that have a larger or smaller body size
than normal? Neither of these circumstances factor into your attack
roll, but definitely come into play if the attack roll is low and you
get wounds. I have some ideas on how I plan to deal with these, but any
and all feedback is definitely appreciated.
I would do nothing. The table already assumes your characters have lots of different abilities of exactly this nature. Some will be cyborgs, some might have power armor, some have Doomie or Syker powers, etc.
Shane