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Re: [HOE] Kids and their size
Good feedback on the justifying a Kid with Vet. I think someone else
pointed out that Newt may have been able to evade the aliens, but that
doesn't justify that she have the Vet edge.
I had started to jump in with the Kid from Road Warrior, but I can see
again, that Vet wouldn't apply to him either--he'd just have a bunch of
point in boomerang, running, & hiding....
I also require folks to write up a good background if they wish to have
Vet--got to have something to hang them with....
Jeff S
>Thanks for the comment. I designed the hindrance in accordance with my
>campaign setting, so obviously individual mileage will vary. However,
>let me attempt to justify. There is always an exception to every rule,
>so sure...perhaps a Kid can be a Veteran. However, "most" children that
>have survived the war, IMO, would only been able to do so within some
>form of community. Even if the community was endangered, attempts would
>be made to insulate the children from harm. Thus, negating the
>possibility of being a "veteran" to anything but potty training in all
>but the direst circumstances.
>
>In my group, in order to "rationalize" taking Veteran, you need to
>submit a written background to me detailing exactly what qualifies you
>to have "veteran" status (and thus the 15 points). In the background I
>also like my players to either directly or indirectly explain their
>edges and hindrances as well. If you're background does not seem to
>justify where you've plugged your 15 veteran points, you either adjust
>it, or lose points off of the 15. If the concept and background were
>solid and realized enough, I could see bending the rules and allowing a
>Young 'Un to be a Veteran. Sure, I'm a bit of a hard ass, but the end
>result is a more thoughtfully developed character and more background
>material that I can use to personally involve my players in the
>campaign. Check out my house rules for additional info:
>
>http://www.geocities.com/grifflik/Shelter-Houserules.html
>
>To get back to your example of Newt from Aliens (and attempt to
>translate her experience into a 15 bonus point "veteran" situation),
>let's pretend that a player has written her up as a character in my
>game, giving a similar background as she had in the film. When compared
>to other "Veterans of the Wasted/Weird West" (in this case, Ripley and
>her "Alien" experience is the only one that applies...the Marines have
>combat experience, which doesn't translate), would she deserve a full 15
>point bonus during character creation? Perhaps (depending on how well
>it was written up), but I'd probably go instead with 5-10 points with
>placement restrictions. Newt survived by evading capture for several
>weeks... I'd restrict her points to be divided only between skills like
>Sneak, Survival, Dodge and (perhaps) Tinkering or maybe a similar
>applicable Edge like Fleet Footed. I wouldn't want to see any points in
>firearms or any other combat skills other than brawling.
>
>Anyway, yes...Young 'Un as written is definitely designed with the Role
>(not the Roll) Player in search of something challenging in mind.
>Again, thanks for the comment.
>
>Oh, and to David Goecke...nice job! I dig the Kid specific Edges and
>Hindrances! Very cool!
>
>Matt Steflik
>Gimme Shelter - http://www.geocities.com/grifflik
>
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