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Re: [HOE] Unity adventure [shane]
> >I'd like to just have the book go "whoomph" and disappear, something
> like "stuff from the future can't stay here longer than a month", but
> stone already nixes that (plus some character might be coming back
> sometime) so I'm against doing that, which leaves me with "toss a
> flamethrower at the4 person carrying the original. the only thing is,
> I really don't like targeting characters specifically, especailly for
> supposedly random attacks.
The concept I used was something I actually stole from Transdimensional
Teenage Mutant Ninja Turtles (hey, I played it when was young). They used
a theory called "Temporal Energy". Basically the idea was picture time
like a garden hose, and temporal energy is the water moving through hose
pushing everything into the future. Now near the beginning of the hose
(beginning of time) the flow is very powerful, but the longer the hose
(the further in time you go) the weaker the flow gets.
Now things normally flow through time with temporal energy and slow get
warn down by it (this is why "stuff" experiences "wear and tear" and
everything eventually falls apart). Living creatures actually carry their
own temporal energy (or some such) and so are effected differently (they
don't break down, they just age).
All of this is invisible and inconsquential to most people because they
marrily move along time at a normal rate. But when people start jumping
through time, wonky things happen.
Items moved back in time suddenly experience a much higher level of
temporal energy (TE). This causes the item to experience wear and tear at
a much higher rate, and hence things take from the future into the past
tend to fall apart quickly.
Conversely items taken from the past into the future suddenly experience a
drop in TE and so tend to actually become stronger and last longer.
Basically I did this because my group went from Deadlands to HoE where
they were heavily out-gunned and out-matches. So their guns that they
brought with them (ammo) all had slight bonuses to them while in HoE. And
when the syker they met came back with them into the past his high caliber
pistol & SMG and his body armor quickly fell apart (they were too
unbalancing).
Marshal spoiler space
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So how does this help with Stone and his guns? Well anything with a soul
is un-effected (or only minorly effected) by changes in TE. So if Stone's
guns are made of ghost steel (and I decided that they were) then that's
steel that was forged over a ghost-rock burning fire, and what's in ghost
rock? Souls. So basically anything made of ghost steel has some small bit
of soul in it and is therefore not effected by changes in TE.
Theo McGuckin - SysAdmin, JLab, Safety Warden (Bldg. 85)
"Wow, a sleep-over. A roaring fire, sleeping bags on the floor...
it's just like that time I got kicked out of Sports Authority."
- Homer Simpson