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Re: [HOE] Deadcraft
On Fri, 13 Dec 2002 09:56:47 -0500 "Damon M Sutton" <dms34@po.cwru.edu>
writes:
> I'm not really sure deadlands rules would be very conducive to
> Starcraft.
> Poker hands, raises, and the lack of supernatural stuff would make
> it a bit
> off.
It's replacing the supernatural that is giving me the most trouble right
now, especially when it comes to mysterious backgrounds. But the Terran
society is SO like the human society of Lost Colony would be in 200 years
if there was no involvment from.... "Well, play the unity" and you'll kno
who. The cards and chips would work great for a bunch of grizzled Terran
marines. Granted it wouldn't fit that nicly with a posse of all
Protoss... then again, having a posse of all Anouks in LC would be a
little strange with the cards and chips.
Now if i tried Warcraft...... that would odd. Definatly D20 for that.
> Although, the rules for the Arbiter would be interesting.
I'm working on those....
> I didn't oppose a d20 system for Starcraft the RPG, but evidently
> the book was
> Piss-Poor for a subject that should have been a gimme.
I read one for the Alternity game line, but not d20. The alternity wasn't
much interest, and I'm lazy and don't want to learn new game systems.
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