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Re: [HOE] Funny Three Ways...
>------------------------------
>
>Date: Fri, 7 Mar 2003 15:21:47 -0500
>From: balance@tubas.net
>Subject: Re: [HOE] Funny Three Ways...
>
>
>On Friday, March 7, 2003, at 02:47 PM, Ray C. wrote:
>
> > Dave R Goecke Wrote: "I find the funniest part of that is the mental
> > image of of about six
> > zombies weilding golf clubs wearing polo shirts and plaid pants.
> > But you gotta lover irony... and I don't mean the red water that tastes
> > funny.
> > Dave"
> > Darn it! I knew I should have played that up more! Oh well, for a
> > "Thrown Together in Five Minutes" game, it wasn't that bad.
>
>I regularly have snappy comeback syndrome where the next mornning I
>think up a variation on a scene that would have made last night's game
>KILL!
Yep, gotta hate that, eh? ;-)
>Oh, and I might steal the golf course idea... But in my case, it has
>been mainteained through the last war in a pocket of the Hunting
>Grounds, and the posse will see it 'age' 13 years in a single scene...
>Leaving it zombie-ridden.
Go right ahead! I stole the idea somewhat off of GTA: Vice City (Where, in
one mission, you have to 86 someone on a golf course, and end up running him
over with a Golf Cart.)
> > And it was offset by J.C. having to chase his own Ford SUV around the
> > Golf Course while driving the Driving Range Golf Cart. The Zombies
> > were actually aiming for him. ;-)
> > Brett Dixon Wrote: "I have one posse member who has twice failed a
> > guts roll and picked up a phobia. The first was when the group fought
> > a massive Glom (Dozens of bodies) so the guy's afraid of skeletons.
> > Then he fails a roll when encountering a Hangin' Judge, so he's now
> > afraid of motorcyclists in black helmets."
> > I once got SEVEN phobias in one game, once!!! Admitedly, it was
> > "Killer Klowns" by John Goff, but still. ;-)
> > Those Characters are *NEVER* going near a Circuis or an Amusement Park
> > ever again!!!
>
>My posse seems to have some a few characters who never remember that
>Guts is Important.
First two characters made for Deadlands: Weird West had *NO* guts, and I
told them at character creation that it was an important thing!
They changed their tune DARN quick! ("How does skill increasing work?
Chips? GOOD! HERE!!! GUTS ME!!!")
> > And Continues: "The Comic Book character Ghost Rider has been
> > suggested as his nemesis."
> >
> > Which one? Classic Ghost Rider or the Wussy New Version. "Ohhh!!! I
> > have a chain and a killer Street Bike that is made of PLASTIC!!!"
> > BAH!!! They killed the character!!!
> >
> > The Demonic Harley Rider was more of Hero than Mr. "Justice Must Be
> > Served!!!"...
>
>Hmmm... Not the most familiar with the Ghost Rider incarnations... I've
>been reading the excelelnt Kevin smith run of Green Arrow lately, and
>have stolne a few ideas for a character designed with a Junker Friend
>in High Places.
Well, aparently, there have been three. A Western Ghost Rider (Who was sort
of a Wild West Batman), the First Modern Ghost Rider (Who was a guy on a
Harley that sold his soul to the Devil to save his Father from Cancer), and
the 90's Ghost Rider... Who sucked. Didn't even ride American Iron!!!
> > Come to think of it... That might explain why I became a Deadlands
> > Marshal... ;-)
>
>I think the classic Ghost Rider image I remember from the 80s is
>definitely fitting for Deadlands... I tend to draw more inspiration
>from the Crypt Keeper myself, though...
Yep, as who I'm talking about. He apparently originated in the Silver Age
of Comics.
And, yes, he does fit with the HoE gameset... Maybe as an Anti-Hero, or a
Spooky Mo-Fo that actually does good. Maybe I'll whip up some stats on him
one day...
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