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Re: [HOE] Nazis!
I know you probably wouldn't want to spend the cashito on it but look into
"Wierd Wars." With a few minor tweaks, you would have a basic idea for both
actual and wierd weapons. As well as the different type of soldiers. A
friend of mine is running a game similiar and so far we ran into Blood
Mages, Orcs (pig-like soldiers), Gloms (it is a war zone) and more artillery
than a man should hafta see in 24 hours. We are still standing though most
of the town isn't.
C M Hylton
----- Original Message -----
From: "Michael Maguire" <mikejmaguire@hotmail.com>
To: <hoe@gamerz.net>
Sent: Thursday, March 27, 2003 12:51 PM
Subject: Re: [HOE] Nazis!
> I seem to remember reading about something in the Hell on Earth books
about
> the Nazis using vehicles and weapons that were somehow powered by living
> people as opposed to ghost rock fuels.
>
> Very nasty idea, not to mention it makes it hard for the posse to attack
> such vehicles since they would be risking the lives of the innocent people
> being used to power the devices.
>
> I love it... :-D
>
> Mac
>
>
>
>
>
>
> ----Original Message Follows----
> From: mosiondz@shaw.ca
> Reply-To: hoe@gamerz.net
> To: hoe@gamerz.net
> Subject: [HOE] Nazis!
> Date: Thu, 27 Mar 2003 11:36:48 -0600
>
> I'm writing up a Deadlands adventure set in WWII and was looking at some
of
> the things the Nazis would have as part of their Wehrmacht. I'm thinking
of
> the following:
>
> - soulburner weapons (nasty mad-scientist devices)
> - nazi blood magic (blood magic ala the Black Circle)
> - skinwalker spies (pacts with creatures of the Reckoning)
>
> Any other ideas?
> --
> Randy Mosiondz | mosiondz@shaw.ca | ICQ 2585758
> http://members.shaw.ca/mosiondz
>
>
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