[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[HOE] Night Convoy Follow-up (Spoilers, maybe?)



Spoiler Space
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Ok. I let my junker combine Light and Spirit Weapon cuz Flash Gordon wasn't really what she was looking for. She built four stage spotlights with a range of 1000 yards and 180 degree arc. She mounted one in the center of each town wall. I decided these things did 2d6 damage per round to lesser vamps and just prevented master vamps from using thier powers.  Recap of how it's played out so far: Our heroes are Ani (junker with a monkey familiar), Greg (Banshee Syker and Ani's beau), Rebecca (Librarian) and Kal El (Templar). Ani and Kal are in the towers performing guard duty. Greg is in one tower, trying to make out with Ani, while Kal El is in the other tower playing with his .50 God Gun (TM). They roll Cog and see two guys messing about near the gate controls. The gate begins clattering backward as Ani says "Hey! What are you doing?" Baddie #2 spins and fires a burst from his SMG! Ani drops prone as Greg uses "predator" Suddenly, there's a stroke of thunder and BG 2 drops with a bleeding gash on his face. A second round shatters his leg and leaves him stunned and bleeding to death in the snow. As Greg approaches BG 1 he sees that the robed figure is holding dynamite and a lighter! Kal radios not to kill them both as Ani splatters BG 1's skull with a well placed 12ga Magnum. Greg unfortunately is bloodthristy and he goes for his 10mm "Pulse Rifle" as Kal runs across the battlements toward him. In a totally John Woo move, Kal jumps off the battlement, draws his pistols and puts 2 rounds in Greg's rifle, sending it spinning away. Greg prepares brain blast cuz he's mad.
BG3 who's watching the show from cover picks up his radio and transmits...
Out of the night comes an ear splitting shriek as 40 tons of rolling steel slam into the front gate at 50 mph! Kal narrowly jumps out of the way and snags the dropped dynamite.
The gate (a converted box trailer filled with Jersey barriers) splits in two from the force of the blow! Kal and Greg are almost pate and BG2 IS pate. Rebecca ( who had run from the rear of the town during Kal and Greg's pissin' contest) turns and climbs the nearest battlement.
Greg fires off a controlled arson ( Quick note: Did not know if it was allowed but for 1 more Strain and +2 to the TN, I let him control the diameter of his arson) that melts the air lines and jerks the lead Vamp Truck to a stop. VT 2 slams on the brakes as well. Doors pop open and as Nosferatu exit, Greg fires off arson again. He immolates 3 in the trailer. In addition, the UV spot kicks on due the motion sensor. Nos from VT 3 & 4 jump out, take 2 wounds worth of burns and jump back in. Each Vamp Truck comes with a Human Servant to act as Gunner, cuz I armed each with a .50 M2. Human Servant shatters the spot with a well-aimed burst.
Kal kicks the door in on the nearest building (the smithy) and begins looking for the oxy actelyene rig he saw earlier. As he does, 2 Nos smell him and jump through the window. Ani begins climbing down from the tower as Rebecca runs for the North Wall's spot light. The first Master Vamp driver gets out of the truck, activates his No See'Um power and unhooks the trailer from the truck.
Greg meanwhile still has predator going and is firing off arsons (Quick predator question: Can he attack or use other powers while this is going on? I particularly didn't care since he's out of Strain and using Wind to power his stuff)
while moving towards the south wall's spotlight.
Wavelength (Ani's mechanical monkey chaffeur) gets out of the van and runs toward the East wall's spotlight.
Ani blows away a couple of vamps.
The session ended with 18 dead nos, 1 very ticked master vamp.
Here's what I figure the vamps strategy is for the town. After the Outside vamps radio the one truck that made it inside about the nasty lights, I think the Master would find a way to smash the lights, shoot them out, or blow up the town's generator. The townsfolk are awake now and will probably provide some token resistance to being captured. I picture the outside vamps making a very quick wave attack through the gate and over the wall and then quickly as they can running back to the trucks. The first truck which dropped it's trailer and lost its full complement of 15 vamps, will probably drive around shooting out lights, spraying lead around, and providing cover fire. If anyone is interested I will post the next session up here as well.  I would appreciate any technical questions you might have. In addition, if you would like to read more about our group, there is a Yahoo! Group called LRHOE.