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Re: [pbmserv-dev] frustrating!
I usually test games by running them on my local linux box, with the
sendmail command replaced by a script which simply echos its stdin to the
terminal. (Well actually, I change sendmail.cpp to call my script instead
of /usr/sbin/sendmail.)
This makes is much easier to debug, since the mail part is taken out, and
I just execute my moves from the command line.
~ John Williams
On Sat, 10 Feb 2001, Douglas Zander wrote:
> This is mind-boggling! Here is the thing. I am testing my new
> backgammon variant called Moultezim and I am purposely giving it
> a bad userid and/or a bad password. *Nothing happens!* I can tell
> that it is supposed to work because I use print statements to determine
> where it is in the program and it gets to the statement:
> return Error("Invalid userid entered");
> but then NOTHING HAPPENS!!! no core dump, no email response, it just
> drops off into nothingness!? And the wierd thing is that I copied
> everything from Plakoto.cpp and it works on Plakoto (on Richard's server).
> Any suggestions? Help? I'm pulling my hair out! :-)
>
> --
> Douglas Zander |
> dzander@solaria.sol.net |
> Shorewood, Wisconsin, USA |
>
>
>
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