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Re: [pbmserv-dev] frustrating!



I usually test games by running them on my local linux box, with the
sendmail command replaced by a script which simply echos its stdin to the
terminal.  (Well actually, I change sendmail.cpp to call my script instead
of /usr/sbin/sendmail.)

This makes is much easier to debug, since the mail part is taken out, and
I just execute my moves from the command line.

~ John Williams


On Sat, 10 Feb 2001, Douglas Zander wrote:

> This is mind-boggling!  Here is the thing.  I am testing my new
> backgammon variant called Moultezim and I am purposely giving it
> a bad userid and/or a bad password.  *Nothing happens!*  I can tell
> that it is supposed to work because I use print statements to determine
> where it is in the program and it gets to the statement:
> return Error("Invalid userid entered");
> but then NOTHING HAPPENS!!!  no core dump, no email response, it just
> drops off into nothingness!?  And the wierd thing is that I copied
> everything from Plakoto.cpp and it works on Plakoto (on Richard's server).
> Any suggestions?  Help?  I'm pulling my hair out!   :-)
> 
> --
>  Douglas Zander                |  
>  dzander@solaria.sol.net       | 
>  Shorewood, Wisconsin, USA     |  
> 
> 
> 
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