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[pbmserv-dev] PBM Server game development
I'm thinking of writing a game for PBMServer. Is there any documentation on
how to write a "well behaved" game, or should I just look through the code
of the games that are available and try to figure it out? Does anyone have
any tips on how I can test my game "offline" before submitting it to be
loaded on the server (without having to set up my own local server,
hopefully)? Thanks.
Why are there no card-based games on PBMServer? Just because no one has
decided to write any, or is there another reason? The game I am thinking of
writing is called "Tuck", which is sort-of like Parchesi, but played with
cards. The game has some element of chance because of the cards, but also
requires some skill. I'm curious if anyone else has heard of Tuck besides me
and a few people I play it with?
- Bob