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Re: [pbmserv-dev] discreet comments in simultaneous 3-player games



I see. Thanks. How about inserting before line 147 of game.cpp:

    else if(strncmp((*this)[start],"--",2) && strncmp((*this)[start],"__",2))

and then either hacking into a possible former comment:

        if(start>1 && (!strncmp((*this)[1],"--",2) || !strncmp((*this)[1],"__",2)))
            (*this)[1][1] = ' '; /* slightly alter the first comment */

or neatly setting a flag

        isinteresting = true;

and, in this case, shortening line 692, 699 and 703 of game.cpp into

    (comment.isinteresting?" **":"");

and defining the flag before line 72 in game.h by

    bool isinteresting;

and setting it initially to false somewhere in game.cpp where the board
is created?

Claude Chaunier


Richard Rognlie wrote:
> Hrm...  line 692 of game.cpp
> 
> if the first line of the "comments" is  '--' or '__', the "**" is not
> added
> 
> On Wed, Jul 11, 2001 at 03:49:49PM +0200, Claude Chaunier wrote:

> > andidi writes:
> > _______________________________________________________________

> > chaunier writes:
> > !tuvo gracia!