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RE: [pbmserv-dev] Some questions for Richard
I called it a flop relative to some other games I've programmed for
the server. When I introduced Plakoto (a traditional game) it received
25 new boards within about the first six hours: PowerDrain still hasn't
had its 20th new board request after about 3 weeks!
Trust me, after the present batch of games are finished, PowerDrain will
quietly sink into obscurity.
Oh well, I'll always have Plakoto. :-)
I'll probably never again program a game that reaches the popularity that
Plakoto did with the quickness that Plakoto did. (19th most popular game
on the server within 48 hours) But that is OK with me. My feelings are
that any game I write up for the server are there as a choice. Even if few
people ever play them or if they go for long periods of inactivity, they
are a choice; they are there and they are ready if anyone should ever want
to play them. Kinda like the road less traveled, they are the games less
played...
Jeroen, I am glad you seem to like PowerDrain, challenge me anytime you
need an opponent. :-)
--
Douglas Zander |
dzander@solaria.sol.net |
Milwaukee, Wisconsin, USA |