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Re: [pbmserv-dev] Siesta
Thank you. After I sent the message I realized I had
not made these points. On the other hand since I had
not actually played it, the rules just looked
intriguing, if someone had said "played it it is
boring" I would have ended effort there :-).
If there is any support I would probably still buy the
game and play test it with my captive audience of game
players (also known as my kids) before I would waste
Richard's time or take time obtaining permission from
the publisher.
I for one can let them know that every game I play on
the server I own as a physical game. In fact I held
off buying Cathedral until they game Richard
permission to deploy it.
Cheers,
Lyman
--- Douglas Zander <dzander@solaria.sol.net> wrote:
> On Sat, 17 Aug 2002, Lyman Hurd wrote:
>
> > The thing I don't know is whether it is enjoyable
> to
> > play.
>
> I have seen this game too. I believe it is fairly
> popular, it is around
> and sold at a lot of stores.
>
> > Has anyone actually played this and do they
> > think it would be worth developing? If it is I
> would
> > chip in, I am not just trying to volunteer other
> > people's effort :-).
>
> I think before you start programming it, make sure
> Richard is allowed
> to have it on his server. You may wish to contact
> the copyright owners
> and/or the inventor(s). Good luck! Remember, if
> you need a test
> server to try it out, you may ask to use mine.
>
> > Just a thought,
> >
> > Lyman
> --
> Douglas Zander
>
>
>
>
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>
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