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Re: [pbmserv-dev] quoridor problems
The answer is... I don't know.
I know I like seeing my pieces at the same place, and showing my goal
in the same place. But confusion can result. Especially in a game
whose movement is so simple. I might type "n" without thinking.
When north "to me" is really west due to the board orientation.
I'm tempted to make this game be one of the "no rotation" games.
(unless we add a rotation option, if we haven't already)
On Mon, Oct 07, 2002 at 12:07:40AM -0500, Douglas Zander wrote:
> Richard and others, I am looking into Quoridor right now and thinking
> of how I could arrange it so the players always move up even in 4-player
> games. Would this be a Good Thing(TM)? :-) I think usually everybody
> just likes to move up when it is their turn, is this a correct assumption
> I can make? :-)
>
> On Mon, 7 Oct 2002, Richard Rognlie wrote:
>
> > That may have been a change made for the 4 player version.
> > (else in the 4 player version, it's too easy to confuse the
> > left-right players...)
> >
> > On Sun, Oct 06, 2002 at 11:18:39PM -0500, Douglas Zander wrote:
> > > Hello, I wish to ask who last worked on Quoridor?
> > > It seems that on the newer boards, the direction that a player
> > > moves is down, while on earlier (older) boards the direction is
> > > up. How can that be? On board 157 when it is my turn I am moving
> > > down. While on an earlier boared (136 IIRC) I am moving up when it
> > > is my turn. (both are two player games) I believe the four-player
> > > option was installed between 136 and 157???
> > > Was this just a one-time fluke or did anyone else notice this happening?
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