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[pbmserv-dev] Wierdness in cleanup code
something is not right in the cleanup code.
Specifically, if you try to do a
bin/renju Cleanup
it seems to get confused... somewhere in Game::Kill() or Game::doResign()
I'm not sure. but it looks like we might have colliding variables or
something going on.
if anyone has time to look into it, I'd appreciate it. It's late here, and
I have to drive to FL tomorrow after work (overnight with wife + kids)
for a working vacation... Kennedy Space Center.
I've updated ftp://ftp.gamerz.net/pub/pbmserv with the latest code.
--
/ \__ | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
\__/ \ | http://www.gamerz.net/rrognlie/ <rrognlie@gamerz.net>
/ \__/ | The past is the future
\__/ | Nobody expects the spammish inquisition