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[pbmserv-dev] Wierdness in cleanup code



something is not right in the cleanup code.

Specifically, if you try to do a

    bin/renju Cleanup

it seems to get confused... somewhere in Game::Kill() or Game::doResign()

I'm not sure.  but it looks like we might have colliding variables or
something going on.

if anyone has time to look into it, I'd appreciate it.  It's late here, and
I have to drive to FL tomorrow after work (overnight with wife + kids)
for a working vacation... Kennedy Space Center.

I've updated ftp://ftp.gamerz.net/pub/pbmserv with the latest code.

-- 
 /  \__  | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
 \__/  \ | http://www.gamerz.net/rrognlie/    <rrognlie@gamerz.net>
 /  \__/ | The past is the future
 \__/    |                  Nobody expects the spammish inquisition