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Re: [pbmserv-dev] can there be partners on this server?
Ratings in multiplayer game sin general need work.
Whether or not there are partners, the net ratings
impact of any given game should be zero and currently
in a four player game there are three losses equal to
one win.
Being able to play with partners would be cool so I
hope the effort goes into making this work. I'd be
happy to try to help.
Lyman
--- John Williams <williams@tni.com> wrote:
> For Bughouse, I'm just giving the win to the player
> who gets the
> checkmate, and everyone else (including their
> partner) gets counted as a
> loss.
>
> If you figure out how to do it, let us know. The
> bughouse players would
> appreciate it too.
>
> ~ John Williams
>
>
> On Wed, 23 Jul 2003, Douglas Zander wrote:
>
> > Hello, I was just writing a complex game and
> allowing partner play
> > but then I realized I did not know how to allow 2
> players to be winners.
> > Is this possible? Are there any games on this
> server that allow
> > four players to be partnered into two groups of
> two? How do I program
> > the game to allow 2 players (partners) to recieve
> wins?
> > As always, thanks for any help and suggestions.
> > (I am thinking to just not allow partners -or- to
> allow partners but
> > only allow one player to recieve the win -or- to
> allow the partners
> > to actually be the same player so two players
> would each be moving
> > two sets of men.)
> >
> >
> >
>
>
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