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Re: [pbmserv-dev] werewolf questions/comments
- To: pbmserv-dev@gamerz.net
- Subject: Re: [pbmserv-dev] werewolf questions/comments
- From: Ted Rathkopf <ted-pbmserv-lists@rathkopf.net>
- Date: Fri, 15 Aug 2003 21:14:26 -0500
- Face: iVBORw0KGgoAAAANSUhEUgAAADAAAAAwBAMAAAClLOS0AAAAHlBMVEXs5eeNaGf+/f28n55NMTT9+vv////8//wXBwr///dsaTEUAAACbElEQVR4nFXTzWvbMBQAcLVpVnKLkBk+pip2yS2qUpbcqkVQHYc72/RmUuyya6ETPWYx450DoeS/3ZP81QlsyPtFT3pPMqmakUVESELGPJllKf7mpIuPmBSUsvNZsq16KKtsJjBMlaZJlNphRlqOBNV+TKMqGiCZUYwbDRrqu8KHPGTZNQLgqI3ZpNse0lI0cW/nke2gnAWmi4NmyU2f6qqL1/ioOe9nXHSgMaOeDLB0f9YGakrxtR5ghWHlK5cBwqGDZAVKyGYs/4MQVBuXAmH+CXYDwABbM4A00KSyv6uq8EBdvzQL4Tb28IqbC2GP+1S4I7ML4c53t4UdVlYHrvQQxh3EKdahMChcmRRue4hWvhe1xEcJ3afi259AsSk73BEwuRkPcGVwbdi7splU47iD8jrYCFNvpMCOSZX2UFwHlAaauVrw1dwry3mcPVM3PEi5GCB/di2ngbdPUNnCzwgUQ1hMDi3E1eXTWeDE956cTh7eefxiL+dnlAqq3BKTY+7hhHBpJ4+YyWitmFyfPl4cYKYXmz+l7eoSIbev3WV4e0qX7jQUbmt9tPbUHW0yOy61i1PG1h9v74fqppnBk2gVuLCkbHHMeyh4knigDj5sD1kWFUa3ubBX74fYNsC3y9p/UQii/vZr3kJZPsKugxE89JBlK9gLFfhURD9sOYK72WkBcC/wRHD5BQn/ljxvoMLPYDqiAW6MEWL2VRLlBLteneHtmBLXRLYgBOovaQshgJmSkU9ERgBfoxvrATyMhYuTC4DvUdwDTAlpYIWQ4IwTggED9wTbuPlBSOjg2EGNENANxRl48/7w1P4DixhQrFaOoO0AAAAASUVORK5CYII=
- In-reply-to: <200308160110.h7G1A0lH017090@plxw0002.pdx.intel.com> (ScottHuddleston's message of "Fri, 15 Aug 2003 18:10:00 -0700")
- References: <200308160110.h7G1A0lH017090@plxw0002.pdx.intel.com>
- Reply-to: pbmserv-dev@gamerz.net
- Sender: owner-pbmserv-dev@gamerz.net
- User-agent: Gnus/5.1003 (Gnus v5.10.3) XEmacs/21.4 (Rational FORTRAN, linux)
I ordered 200 oxen, but Scott Huddleston <scotth@ichips.intel.com>
sent me this instead:
> 1. Can dead werewolf players still chat?
Not yet, but I suggested a "haunt" mode that would at least let them
talk to each other.
> 2. I think -fast voting mode should be default. I even wonder if
> -slow mode should exist.
Slow should exist. It provides insight into the players if you make
them vote for someone.
> 3. Do dead parties on the winning team share in the victory?
Yes, such as it is with no scoring.
> 4. Is it ethical to communicate werewolf game info outside the
> werewolf game commands?
Good question.
> I agree the deciding vote should be clearer. Either a separate
> message, or a VERY obvious message in the voting results move.
Yeah, I'd like a voting summary when night falls.
--
Ted Rathkopf