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Re: [pbmserv-dev] sources, help, etc.
On Tue, Aug 26, 2003 at 10:40:02PM -0400, Marc Lanctot wrote:
> Can someone remind me how to get help/documentation on developing for
> the game server... how to get the source code for existing games.. and
> if someone would be so nice as to point out which game was implemented
> in perl.. that would be nice. Also, I'd like to test some games on my
> own mail server.. if I can read up on how the server works.. that would
> be great as well. By the way, is there any reason that this is not
> online? Security concerns, I guess?
It's there...
http://www.gamerz.net/pbmserv/implementation.notes.html
Or send a message to pbmserv@gamerz.net with
Subject: help implementation.notes
To fetch code...
Subject: fetch
gets a list of modules
Subject: fetch file-1 file-2 ... file-N
fetches individual files (actually, a tarball of them)
Subject: fetch -zip file-1 file-2 ... file-N
fetches a pkzip'd archive of the named files
> BTW, thanks for the offer Doug, but I'll try testing it out from here
> probably.. I'd like to avoid using C++ to code the thing unless it's a
> considerable amount of extra work. Developing a perl equivalent of the
> C++ framework that's already exists might be desirable to some
> programmers out there I'm guessing.
>
> Marc
>
>
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>
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/ \__ | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
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