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Re: [pbmserv-dev] no ko in gonnect???
I think it's a feature. I expect if you asked Richard
he would say feel free to program the game to
recognize ko - and while you're at it program it to
count score.
Eric
--- Scott Huddleston <scotth@ichips.intel.com> wrote:
> Gonnect does not recognize ko situations, even
> immediate ones. I can
> supply an example if that helps.
>
> This is definitely a bug. Is it a known problem?
>
>
> To unsubscribe, send a message to esquire@gamerz.net
> with
> unsubscribe pbmserv-dev@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
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