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[pbmserv-dev] Cheating problem in the Abstracta tournaments



In the Abstracta tournaments, each player plays two games
against each other player. All the games are started at
the same time. This provides the opportunity to cheat by
copying your opponent's moves from each board onto the
other board. This would theoretically give you an even
score against this opponent. 

Perhaps the best solution would be for the tournament
to be set up differently. If just one of the two games
between each player pair were started at first, and then
the second game is automatically started AFTER each
player has made one move on the board, then copying can
be avoided. There is an issue with the swap rule and
how PBMserv records games, but as long as the server
waits until both players have MADE a move (not just
swapped sides), there should be no problem. I hope I
am making sense. Does this sound like a reasonable
modification to make to the tournament generator?

David Bush (chmeee)