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[pbmserv-dev] Uno!
- To: pbmserv-dev@gamerz.net
- Subject: [pbmserv-dev] Uno!
- From: Richard Rognlie <rrognlie@gamerz.net>
- Date: Fri, 1 Aug 2008 14:51:58 -0400
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aka "screw your neighbor"...
who wants to implement it?
screw your neighbor is played with a normal card deck + 2 jokers
(works even better with 2 full decks + 4 jokers)
deal 7 to each player, flip next to determine starting suit/number.
Players take turns following suit or rank in an attempt to get
rid of all of their cards
2 == "draw 2"
next player takes 2 cards loses turn
(variant, if player can play a 2 of their own, it moves
to the next player who must either play a 2 or draw 4... then 6 then 8)
8 == "wild" (can be played at any time)
choose a new suit
J == reverse
change the direction of play
Q == skip
skip the next player
joker == wild + draw 4
Uno! is SYN with a proprietary deck ([0..9, draw2, skip, reverse] x 2
in 4 colors, 4 wild + 4 wild/draw4))
There's also a "how many cards to you have left?" that might be hard
to implement. In SYN, when you have 2 cards, you need to announce it.
if you forget and get caught, you draw two.
Similarly in Uno... when you get down to 1 card, you announce it
("Uno!"). Failure to do so, and being caught... draw two.
If it's your turn and you are unable to play.
option 1. draw one card, play if you can, else skip.
option 2. keep drawing until you can play something (nasty!)
--
/ \__ | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
\__/ \ | http://www.gamerz.net/~rrognlie <rrognlie at gamerz.net>
/ \__/ | Creator of pbmserv@gamerz.net
\__/ | Helping reduce world productivity since 1994