Well, it's been one hour and here's the first rule update.
Multiple moves per turn are now rewarded as follows: 1st move = 1 pt per dead robot, 2nd move = 2 pts per dead robot, 3rd move = 3 pts per dead robot, 4th move = 4 pts per dead robot, etc.
Just as multiple moves can yield big scores quickly, so they become more and more dangerous...
In what way are they more dangerous? Assuming I havent missed something in the rules, this is a rather old game and the outcome is deterministic. 8 moves is no more dangerous than 1 since you can plot exactly what the robots are going to do after each move.