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[pbmserv] Need octilite challenges



Welcoming challenges in OctiLite!  Userid: lyman.

Cheers,

Lyman

--- pbmserv@gamerz.net wrote:
> 
> Help For the Game Of OctiLite
> 
> Introduction
> 
>    Welcome to the network OctiLite server. The rules
> of OctiLite are
>    given below. The OctiLite challenge command is
> described here. Other
>    commands are the same for all pbmserv games.
> 
>    octilite challenge userid1 userid2
>           Start a new game between userid1 and
> userid2
> 
> Rules
> 
>    The official rules can be found on the Octi
> website (www.octi.net).
>    The board is displayed below.
> 
> Prongs Available: white( 12 ), black( 12 )
> 
> 
>      1   2   3   4   5   6
>    +---+---+---+---+---+---+
>    |   |   |   |   |   |   |
>  7 |   |   |   |   |   |   | 7
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+
>    |   |   |   |   |   |   |
>  6 |   | X | X | X | X |   | 6
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+
>    |   |   |   |   |   |   |
>  5 |   |   |   |   |   |   | 5
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+    H A B
>    |   |   |   |   |   |   |     \|/
>  4 |   |   |   |   |   |   | 4  G-+-C
>    |   |   |   |   |   |   |     /|\
>    +---+---+---+---+---+---+    F E D
>    |   |   |   |   |   |   |
>  3 |   |   |   |   |   |   | 3
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+
>    |   |   |   |   |   |   |
>  2 |   | O | O | O | O |   | 2
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+
>    |   |   |   |   |   |   |
>  1 |   |   |   |   |   |   | 1
>    |   |   |   |   |   |   |
>    +---+---+---+---+---+---+
>      1   2   3   4   5   6
> 
>    Squares are identified by their coordinates XY.
> Prongs are labeled
>    a-h. A move consists of one of three
> alternatives: add a prong, move a
>    pod, or jump.
> 
>    A moves consists of moving a pod one square in
> any direction in which
>    one has a prong. Jumps consist of jumping over an
> occupied square to
>    an empty square in a direction in which one has a
> prong. By following
>    the destination square with an "x", the jump
> performs a capture.
>    Capturing your own pod is allowed. Multiple jumps
> are allowed however
>    one pod may not be jumped twice in a single turn.
> All prongs on a
>    captured pod become part of your supply.
> 
>    22+b (add prong)
> 
>    22-33 (move)
> 
>    22-44-64x (jump followed by capture)
> 
>    A player wins by moving one of his pods into one
> of the opponent's
>    four starting squares. He also wins if he catures
> all his opponent's
>    pods. If a player cannot move they lose.
> 
> References and History
> 
>    OctiLite was originally marketed as "Octi for
> Kids". Currently it is
>    marketed under the name "Octi" while the version
> previously
>    implemented on the server and called "Octi" is
> now called "Octi
>    Extreme". It has been adapted for Richard's PBEM
> server by Lyman Hurd
>    with the support and encouragement of the
> inventor, Don Green and the
>    encouragement of the author of the server's Octi
> implementation
>    Stephen Tavener..
>    [apache_pb.gif]