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[pbmserv] queued moves?



Only one level deep using qmove.  I do this a lot in multiplayer card games in cases where my move is inevitable (based on following suit, for example).  Of course this indicates I do not play these games super competitively since this leaks information (your move shows up as "automatic").

I once tried queuing a long sequence of moves only to discover that each successive "queue" was replacing the previous one!

Cheers,

Lyman



----- Original Message ----
From: Sparr <sparr0@gmail.com>
To: Gamerz Users <pbmserv-users@gamerz.net>
Sent: Thursday, August 28, 2008 5:00:39 PM
Subject: [pbmserv] queued moves?

Is it possible to queue up moves for the future?  In one game I am in,
I know what my next half dozen moves will be no matter what my
opponent does.


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