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[WW] Biblography and a quick playtest report



A book I really like that involves WWII is Cryptonomicon, by Neal Stephenson, 
of Snow Crash fame.  It's a great book, Stephenson does one of the best jobs 
I've ever seen with characters and dialogue, and it works on two aspects of 
the war (the crypto front, and the commando front with Marine Raider Bobby 
Shaftoe, plus some current day stuff.  All in all, it rules.

Oh!  For you German fans out there, here's a quick excerpt from our current 
playtesting mission.  We haven't posted anything yet, 'cause we're just 
getting into it, but it's topical, so here goes.  I'll talk about what we're 
doin', and then how it could be a good hook for a German campaign.
HQ (God Love 'em!) heard reports through French resistance that Something 
Awful (tm!) was happening to some captured airmen at a Stalag in Germany.  
So, their super-duper, exciting, intelligent, 
gosh-I'm-glad-to-be-a-part-of-this plan is to put us on a B-17 headed for a 
daylight raid, get it shot down (!)  have us get captured(!!) wait for us to 
figure out what's going on, escape (!!!) and then make contact with the 
Resistance.  Oh, and they'll find us, not the other way around. Woo-hoo!  
(Mostly this was there so we could play-test the flying rules.  They worked 
pretty good, IMHO.)
Anyway, what we've found out so far is that everything was fine until some 
airmen tried to tunnel out, and then they released something Better Off 
Undisturbed.  Now these monsters are eating them.  The German guards got 
eaten a bit at the beginning, too, but they pulled back, and now Nazi 
scientists are experimenting on how people (the prisoners) react to constant 
fear, so they'll have some idea on how their troops will react if they're 
fighting alongside some demons, or sumpin'.
Sounds like a good hook for German players, right, if they're part of the 
guards, defending against escapes, and the monsters, and the Nazi 
experimentin' scientists?

Enjoy, let us know what you folks think!
Jason.