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Re: [WW] Monsters,Creatures and Weird Science




In a message dated 6/16/01 7:31:56 PM, r_a_c_@hotmail.com writes:

<< From: Nathaniel Bennett <nathaniel_bennett@yahoo.com>
>Reply-To: weirdwars@gamerz.net
>To: weirdwars@gamerz.net
>Subject: Re: [WW]  Monsters,Creatures and Weird Science
>Date: Sat, 16 Jun 2001 09:05:17 -0700 (PDT)
>
>How do people expect to use monsters in their WW
>games?
>
>-Nathaniel

Well, I plan on having the Waffen SS, that's a guarenteed thing.

OH!!!  You mean the "BIG SCARRY" type monsters, rather than the "Regular" 
Human type...  Sorry...

Well, for the most part, I'm going to have normal warfare alone, right up 
until the Players start thinking, "All he wants to do is run a WWII game, no 
supernatural stuff.  Good.">>

See, I always plan on doing that sort of thing, and try to keep things 
mundane for a while and THEN drop the supernatural floor out from under them, 
but I always look at the monsters that PEG comes up with, and I get excited, 
and then "poof," all the suspense of the PC's waiting for me to toss a "big 
scary thing with fangs" goes away. Sadness. This is all PEG's fault for 
having monsters that rock.

<<Then have some of the "Dead" German Regulars get up again, and come at them.

MUH-HA-HA-HA!!!

And none of this, "I shoot them in the head!!!"-bit, either.  1930's-1940's 
didn't have "Night of the Living Dead" to teach them that!!!  They got to 
come up with a plausable reason as to WHY they target the head in 
particular, rather than just wasting them with Sten guns!!!

Well...  Except for the Sniper, he'll do that on a regular basis, I'll bet. >>

Are the zombies in WW going to work on the "shooting in the head takes them 
down" principle? I know they did in deadlands, but there are plenty of other 
precedents for not shooting them in the head. And how would that concept work 
in d20?

'till then, I'm just waiting for the day when a Hangin' Judge climbs out of a 
Panzer..... Heh.

The First Peter (there's more than one of us)