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Re: [WW] The feel of the game (rant)
>[Hah! Another snip!] :)
>
> > Besides, try thinking like a WWII Russian partisan instead of a
> > modern day person. Called, getting into character.:)
>
>*ouch*
>
>Seriously, I was thinking as a game designer and a businessman (not that
>I am either of those two professionally). As a GM, I would love to throw
>a few interesting d20 monsters against brash players, but if I think like
>a businessman for a moment, I wouldn't want to significantly alter the
>basic formula on which DL, DL:HOE and WW are built.
>
>See what I mean? ]:)
Well, yes, to a point.
One point of argument would be that WW is not a part of the Deadlands
universe, so there _could_ be a new formula, we do not know yet. That would
be my only argument about it.
But I get the point for Deadlands very well, and agree wholeheartedly.
Just my thoughts.
Jimmy the Barrel
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