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[werewolf] Treppenwitz (a note command?)



There's really not a good word for it in English. It's that "oh, I wish I'd said that" feeling you
get when you think of what you *should* have said, except it's only too late. After the wonderful
experience that was game 111, there was a lot of that happening. Sadly, a lot of it was said by
dead people on the haunt line, and may be otherwise lost to the ether. Geoff's post-game analysis
is always popular, and it seemed everyone wanted to get in on the act on this last one.

So here's a thought. (Caveat implementor). How about adding a "note" command? At any point in the
game, anyone can enter a note (just a one-liner would be fine I think). The notes get kept with
the game summary in chronological order. Maybe the haunt line members could see them as they come
in... it might make the limbo room a lot of fun. It'd be a great place to send all those chats
that I've typed and got ready to send, then chickened out at the last minute. The supposedly
mentally-challenged losing team can justify their irrational actions. Maybe anything after the
regular command syntax can just be preserved as a note entry, i.e.

werewolf info 111 crnash ***** the_muffin_tops For liking that lame illusionist theory!

or the number of times I wanted to tell bubbleboy:

"You are kryten, and I claim my $50 :)"

It might help the popular post-game post-mortem... I mean, analysis, and it gives another
role-playing/humor outlet :) Whaddaya think?

Chris/crnash