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[werewolf] Werewolf coding
My oldest child is in Kindergarten now, and my youngest is doing a
dad's day out two mornings a week. So I might actually have some
coding time coming up.
I don't want to do a lot of coding to the old code with the new code
out there, so is the new code ready for prime time as is?
To do:
-lynchtie
Resolve a tie by lynching both players.
IMO this should only happen if there are only two factions, and one
faction consists entirely of bad guys. Otherwise it could be abused.
-dayend NNNN
-nightend NNNN
The day/night ends at NN:NN. Since there isn't a timer
mechanism, I plan on having it just checked with each incoming mail.
DISCUSS: Should their be a minimum day/night length? Perhaps 1/2 of
the difference between the day and night end? We don't want a night
phase to end by action immediately before the dayend time, and have
a day triggered immediately, and vice versa.
Vote Queueing.
Moot Queue messages.
Longer range todo:
Decaying illusion
Bite (happy?)
--
Ted Rathkopf