Battle 723 between Fisherman1 (Sopwith) and Fisherman2 (Sopwith)

Winner: none

Go to round: 1 2 3 4 5 6
Round 1
Fisherman1 15
W
P Shield -> Fisherman1
Fisherman2 15
W
P Shield -> Fisherman2
A glimmering shield appears in front of Fisherman1.
A glimmering shield appears in front of Fisherman2.

Round 2
Fisherman1 15
WD
PP Shield -> Fisherman1
Fisherman2 15
W> stab -> Fisherman1
PS
A glimmering shield appears in front of Fisherman1.
Fisherman2's left stab is deflected by Fisherman1's glimmering shield.

Round 3
Fisherman1 13
WDD
PP> stab -> Fisherman2
Fisherman2 14
W>> stab -> Fisherman1
PSD Magic Missile -> Fisherman1
A Magic Missile zaps across the circle towards Fisherman1!
There is a thunk as a Magic Missile hits Fisherman1.
Fisherman1 stabs Fisherman2!
Fisherman2 stabs Fisherman1!

Round 4
Fisherman1 12
WDDC Lightning Bolt -> Fisherman2
PP>C
Fisherman2 9
W>>> stab -> Fisherman1
PSDF Charm Person -> Fisherman1
Fisherman1 starts to look persuaded by Fisherman2.
A Lightning Bolt arcs across the circle towards Fisherman2!
Fisherman2 gets zapped!
Fisherman2 stabs Fisherman1!

Round 5
Fisherman1
Charmed
11
WDDCW Magic Mirror -> Fisherman1
PP>CW
Fisherman2 10
W>>>> stab -> Fisherman1
PSDFW Cure Light Wounds -> Fisherman2
Fisherman1 is covered by a shimmering glow.
Fisherman2 starts to look a bit better!
Fisherman2 looks quite relieved.
Fisherman2 stabs Fisherman1!

Round 6
Fisherman1 11
WDDCWP Shield -> Fisherman1
PP>CWP Shield -> Fisherman1
Fisherman2 10
W>>>>P Shield -> Fisherman2
PSDFWP Shield -> Fisherman2

Surrendered: Fisherman1, Fisherman2

A glimmering shield appears in front of Fisherman1.
A glimmering shield appears in front of Fisherman1.
A glimmering shield appears in front of Fisherman2.
A glimmering shield appears in front of Fisherman2.
Fisherman1 holds up both hands in surrender!
Fisherman2 holds up both hands in surrender!
Both Mages decide to call it a draw!
This was a practice game; no points awarded.