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Help For Hexxagon

Introduction

Welcome to the network Hexxagon server. The rules of Hexxagon are below. The commands are the same for all pbmserv games.

Hexxagon also supports games between three player, but include all three userids in the "hexxagon challenge" command.

Rules for Hexxagon

Object of the Game

The object of the game is to have the majority of your colour discs on the board at the end of the game

A Minute To Learn

Black places three black discs and White places three white discs as shown in Figure 1. The game always begins with this setup. The initial board for a three player game is shown in Figure 2.

             1 2 3 4 5                        1 2 3 4 5       
            / / / / / 6                      / / / / / 6      
        A- o . . . x / 7                 A- o . . . x / 7     
       B- . . . . . . / 8               B- . . . . . . / 8    
      C- . . . . . . . / 9             C- . . . . . . . / 9   
     D- . . . . . . . . /             D- . . . . . . . . /    
    E- x . . . . . . . o             E- t . . . . . . . t     
     F- . . . . . . . .               F- . . . . . . . .      
      G- . . . . . . .                 G- . . . . . . .       
       H- . . . . . .                   H- . . . . . .        
        I- o . . . x                     I- x . . . o         

            Figure 1                         Figure 2
         Initial Board                  Three Player Board

A move consists of either a "growth" or a "jump". A growth is when you select one of your pieces and place a new piece in an empty adjacent space, including diagonally. A jump is when you select one of your pieces and move it to an empty space that is two position away. This includes diagonals and "knights moves".

     j j j     
    j g g j
   j g . g j    g = valid "growth" destinations from the center
    j g g j     j = valid "jump" destinations form the center
     j j j 

Once placed, any opponents pieces that are adjacent to the new piece (either through growth or jump) are flipped the to the moving player's colour.

If you are unable to move on your turn, you are skipped. There is a chance that your opponent may be forced to make a move that will let you move again.

 

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