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[BNW] Bouncers WAS: How many ...
> bouncers... are they realy meant to be rubber bouncing type people?? I know
> they have that bouncing off people trick but I was imagining a martial
> artist/gymnast type person.
When I picture a bouncer I picture Matrixesc type characters. Really just
incredibly fast and strong. Looking for an alpha bouncer I would
definitely see spiderman as a good archetype (with come gadgeteer and
wall-crawler mixed in, he is an alpha).
I guess it all depends on how you play them, I don't picture them being
"plastic-man like". I always figured that bouncer had kind of a double
meaning, they're quick and agile so they're always "bouncing off the
walls", but they're also strong and can crack heads like a bouncer at a
night club.
> also, the multiply hit tricks, bouncing/richoetting unrealistic/to
> powerfull? xenaesc?
I don't think it's too powerful, it takes 6 (not an extra success, which
is 5) over the minimum hit score to to get a second attack and then you
have to hit with the second attack (or maybe you need an extra success and
then are +6 to hit the next guy, I forget). Either way it is pretty hard
(remember that you have to add the opponents skill to your TN). Now look
at the multiple shots from a blaster or just a submachinegun, each
success, a bullet hits.
It might look a little weird, but I picture it more like a martial arts
move where you jump up and kick one person while punching another, or kick
off one person and hit another.
-Theo McGuckin, operations
"We waste more electrons by 6am then most labs make all day. Be all you
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