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Re: [BNW] Improving Powers



>Yeah. Maybe I missed it. But are there any rules for improving powers? Are
>there any books coming out that would give rules on this?

No, there aren't any rules, and from what I've heard, there aren't 
going to be any.  That said, some folks have made versions of house 
rules to do this.  Check the archives for more info.

Powers are supposed to be improved via Tricks rather than get 
powerful in and of themselves.

Of course, becoming an Alpha (assuming a time period where Alphas can 
be created) is a power boost.  We will see Alpha rules in the 
Crossroads supplement, due out next year IIRC.

Now that I've answered the question, I'm going to ask my own.  Why do 
you need to improve them, beyond the possibility of Tricks?

I ask this not because I need an answer myself, but b/c you should 
look closely at the setting, the rules as is, and your own needs to 
figure out if it is truly necessary or if you only notice the lack in 
comparison to other systems.  Some things you might want to think 
about before developing or using a power improvement system:

1.  BNW is a fairly grainy system, and any char improvement can have 
a pretty hefty impact.

2.  What you give to teh PCs you must also give to the NPCs, making 
record keeping and NPC generation harder.

3.  The setting indicates that powers themselves don't get better, 
but that the deltas just get better at using their powers (Tricks) 
until/unless they become Alphas.

4.  Any rules you use now may conflict with teh upcoming Alpha rules 
if your game continues until then.

Any of these you can ignore freely, if it suits your campaign, 
players, and your preferences.  But you should at least be aware of 
these issues.  Always, when making rules from scratch or modifying 
existing ones, consider the *results* you are looking for and then 
adapt the rules to fit.

Jennifer

The White Crow
FUDGE Deryni and the Penn Ar Mor Ars Magica Saga:
http://www.io.com/~whytcrow/rpg.html
"Your destruction is the will of the gods, and we are their 
instrument."  -- Halo