[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [BNW] What (if anything) will YOU do?



In a message dated 10/22/2001 4:22:19 PM Eastern Daylight Time, 
DeltaPrimerNuke@aol.com writes:


>  additional "Slots" with NO MORE than Five different Packages (the rest 
went 
>  into modifying or doubling the chosen ones).
>  Also, any new Packages the character gets out of this MUST work with the 
>  original Package, or at least with the character concept (Concept is 
>  everything with me... frustrated writer, dontcha know).   Also, the 
"Slots" 
>  can be used to remove limitations / quirks on Packages rather than ADD 
more 
>  Packages or increasing Power.
>  
>               I admit that it's easy to create NASTY Alphas this way, but 
> then 
>  again, that's my opinion on what an Alpha is.    Created versions of Hank 
> Pym 
>  (my favorite character of all time), Mr. Fantastic, and the Flash with 
this 
>  system and they worked well.   They had their own strengths and 
weaknesses, 
>  but in general, they did fit into the "More Powerful Than A Delta" mold.   
>  Still....... none of this has been used in a game here, just playing 
around 
>  with the concepts (there's that word again).   
>  

That might work for some but how would one work out something like the powers 
of Iron Mask?