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Re: [DL] A question.....wound penalties and healing?



In a message dated 1/16/00 1:58:48 PM Eastern Standard Time, 
dezlambert@hotmail.com writes:

<< I don't add penalties on either. Also, if a hero fails a natural healing 
 roll I let him automatically pass the next one otherwise, potentially, the 
 wound may never heal no matter how slight! This can get hard to keep track 
 of so we make sure the paper clips are put on with the bigger side showing. 
 If a natural healing roll is failed the clip is turned around to show it's 
 going to heal next time. Going bust on the roll means they don't get the 
 automatic success next time.
 
 Maybe I'm just too kind...
 
 Marshal Lambert >>
    
    Yes you are too kind! I'm the opposite in fact. In my games, I apply the 
wound penalties to healing rolls, there are no automatic successess. and if 
they bust, then it doesn't heal unless a doctor or somesuch person attends to 
it. Or magic of course.

    -~Flounder