[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[DL] A whole passel o' questions...



I have a few questions about some of the finer points of deadlands.

1) In what situations is Wrasslin' used, as opposed to Brawlin'?

2) What's a fedora look like?

3) What, exactly, is a blasting cap used for? I have a loose idea, but would
like an exact definition.

4) What the general way to use Nitro? How much shaking does it take to blow
up?

5) This isn't a question, more a suggestion. Some rules are hidden away in
the aptitude descriptions, such as how many actions it takes to load a
bullet, draw a gun, the fact that rifles are two-handed, (well, that last
one is obvious, but still...). Do carbines suffer the same penalties for
one-handed shooting as rifles? What about shot-guns? Does it take one action
to draw a stick of dynamite? How about setting the fuse? Lining up a cannon?

6) I know how long a yard is, but I have some trouble visualizing it,
(seeing as I've grown up with the metric system). Could you supply as many
physical examples as possible of how many yards things are? For instance,
how many yards across is the average road? How many yards long is a
stage-coach?

7) How much damage does an ax do? The same as a tomahawk? Can it be thrown
like one?

8) A whip has a damage value. Does this mean it does damage AND entangles,
or that it can do one or the other? What about bola(s?)?

Thanks. Don't think I'm a dumb-ass, I'm just misunderstood :)

Tim