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Re: [DL] My Absence



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> spoilers...big time...skip this unless yer authorized to go this far...
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>Virgil (snipped)
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Well, we plugged it so even a complete healing doesn't get him up to
snuff--they're supposed to be hurrying and a wounded man will slow them down
_big_ time. I'd have him remind them of that and if that doesn't work, he
can tell them he needs to begin damage control on Agency ops in the area and
contact Cort.

Finally, Virgil doesn't know what Nevada Smith looks like. It's possible the
reverse is true as well, so he'd be of little help there. Short of the
obvious game mechanics reasons for dragging him along (more targets, blessed
healing) it does make more sense for him to remain.

> My other hesitation is while chapter 1 seems pretty Ranger friendly, that
> seems to drop off afterward. any suggestions?
>

Nope. It's pretty much on the posse after that. The adventure was set for
Agency-oriented parties, but we didn't want to totally eliminate the
opportunity to get Rangers involved as well. We tried to provide amply
opportunities in the beginning to get them involved. After that, they are
pretty much on their own.

> last, I plan to horde most of my Chips for The Ghost, Nicodemus (if they
> screw up) and Uriah>

Sounds good. I usually save my chips for the big guys as well. Keep in mind,
this one seems to run fairly long playtime wise for one of our "half-size"
adventures. It's no Canyon o' Doom, but I'm expecting an average group (4-6
hours of play a session) will get close to 4 sessions from it, with numerous
small combats to give the Marshal _plenty_ o' chips by the end. :-)

Other than that, I only spent them on a "sure thing" where I knew I could
hit a character if I dropped a chip. :-)

> as an add on, for Ghost tactics, I was thinking of having him Ghost, then
> use Bad Mojo on each Huckster, then go physical and fight. thoughts there?
>

That's sound. He should be _really_ tough in the environment he's in, too.

> Last, I think using the 5 pillars of Islam as a riddle to put in order is
> so damn cool I don't think I can describe it.

Thanks--I'll pass that on to Lucien. :-)

John