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Re: [DL] Re: deadlands-digest.20000913



Hi,
    Don't forget one of basic rules of Deadlands:  don't the facts get in
the way of
a good story.  ;-)
          Daniel Gwyn
"You have a big heart...not as big as your mouth,  but
you have good feelings inside you"
    From the Frisco Kid
-----Message d'origine-----
De : Andrew Cunningham <techie@techie.f9.co.uk>
À : deadlands@gamerz.net <deadlands@gamerz.net>
Date : Donnerstag, 14. September 2000 14:44
Objet : [DL] Re: deadlands-digest.20000913


>Daniel Gwyn said,
>
>> Hey All,
>>     I have no background in firearms, (being from southern Canada, I have
>> never actually shot a gun) however, I do have a background in metallurgy
>and
>> history.  Badges were typically made out of soft, malleable metals such a
>> tin, copper, brass, or in the case of fancy show-off types, silver or
>gold.
>> This was done simply to make production of the insignia as cheap and easy
>as
>> possible.  Given that badges were made out of thin, soft metal, a bullet
>> would probably just go right through the the badge.
>
>    that's what O thought. But the idea of a shattered badge, with all 5
>points in the hands of a different person, seems pretty funky to me. I've
>never run a DL game and probably never will, but this is exactly the plot
>I'd use (after my introduction criminal game... Well, I always wanted to
>blow a safe or rob a bank)
>
>    Right, next, is there anyone out there who feels like shooting a hole
in
>a sheriff's badge for me? I'm only half kidding, some time soon I'm going
to
>buy a bunch of replica badges from Tuscany Trading or similiar (just one of
>assorted sideproducts for my newfound wage) and it'd be quite interesting
to
>see what'd happen. If anyone else is interested in finding out, email me
>offlist and we'll talk- I pay the costs, you just have to shoot straight :)
>
>AndrewC
>
>
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