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Re: [DL] Single Action/Double Action/Gattling Weapons



--- "Spence, Roy" <r.spence@weir.co.uk> wrote:
> Just wanted to say that in my opinion the extra
> burst capacity is a bit of a
> moot point in a one on one situation I wouldn't be
> expecting many people to
> still be standing after a 5D12 skilled gunslinger
> has emptied his weapon at
> you.  Also what's to stop him quickdrawing a back up
> pistol?

"I own 'um, but the fight always seems ta be over
'fore I'd need to reload.  That ain't braggin' or
nothin', it's just true." - Said Maggie to Ronan
Lynch...

Seriously, I agree.  I have -yet- to need to reload in
combat, and Maggie fights primarily with her pair of
pistols and a Bullard Express for backup.  A skilled
enough fighter isn't going to need to put thousands of
bullets into the air in order to take down a target;
one disarming shot can end things very quickly, or in
long range situations a sufficient amount of damage
will cause the target to bleed to death before you can
even reach them to confirm the kill.  It's downright
shocking what you can do with even a SHOTGUN at 60
yards with a 4d12 in shootin'.

Marguerite of EMGB, otherwise known as Maggie Jensen


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