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Re: [DL] new Edge



Funny!  Definitely funny!

In order to have any of the other Edges mentioned (i.e. Law, Rank, Etc.) you
would need to be a Vet, that is the only downside that I see to the Edge...

Tifainé

----- Original Message -----
From: "Nick Zachariasen" <zacharin@pluto.dsu.edu>
To: "Deadlands" <deadlands@gamerz.net>
Sent: Monday, June 25, 2001 8:54 PM
Subject: [DL] new Edge


> O.K., admittedly this one is rather silly, but hey, that's what I'm for!
>
> "We're Gonna Need Another Timmy!"
> 10-point Edge
>
> Sometimes in his travels an hombre manages to pick himself up a sidekick.
> Sometimes an hombre manages to pick himself up a LOT of sidekicks.  Your
> cowpoke always seems to attract people (often young kids) who look up to
him
> and want to travel with him.  However, these people usually end up
> regretting their decision just as they realize they're about to get
> shot/eaten/blown up/etc.  Of course, if they somehow survive the situation
> they, for whatever reason, choose to stay with the hero.
> Upon buying this Edge, the character somehow manages to attract a Sidekick
> (as in the Edge).  However, the hero does NOT get the 2-point Obligation
> because, unlike the Sidekick Edge, the fanboy/girl IS supposed to be
cannon
> fodder (though the character obviously shouldn't treat the little squirt
as
> such).  The differences don't end there, though. The reason this Edge
costs
> so much is that when your Sidekick dies- and he will- you can somehow
manage
> to attract another one by simply making a Hard (9) Mien roll.  If the hero
> gets two raises on this roll he may, at the Marshal's dicretion, attract a
> Sidekick with an Arcane Background, though the Sidekick may not have more
> than two levels in his appropriate skill (Hexslingin', Mad Science, Ch'i,
> etc.). Now for the less-pleasant part.  First, the character is a Grim
> Servant O' Death (as per the update in The Agency: Men in Black Dusters),
> but only for the Sidekick (if GSoD is taken normally, the chance to hit
the
> Sidekick is doubled).  Also, Fate Chips may not be spent to avoid damage
to
> the Sidekick.
> There are a couple other catches to WGNAT.  First, you should be able to
> plausibly explain why your character tends to attract these poor saps.
> Generally speaking, this should involve something along the lines of Rank,
> Law Man, or Renown (though a character who is the head of a Triad in Shan
> Fan would certainly be plausible)- Heroic would also be a plus.  Second,
> your character becomes known as a death magnet, which after a while begins
> to not do a whole lot for people's perception of him.  Third, if the
> Sidekick manages to get kidnapped, the hero should save him/her if the
hero
> wants to continue enjoying the benefits of this Edge.  You can only get
> another Timmy if either your old one is dead or you at the very least have
> reasonable cause to believe that he is (such as finding his severed arm in
> your saddlebag).  Note that your Sidekick may, after his untimely death
(or
> brush with it, if left for dead), become an Enemy of your hero as he
becomes
> disillusioned with his service and seeks vengeance.  Finally, the Sidekick
> must be a Kid unless the hero gets a raise on his Mien roll.
> Also, if your character is known to be careless with his Sidekicks'
safety,
> he may lose the benefits of this Edge, or at the very least only get
> Sidekicks who have a Death Wish, and possibly even have people (friends,
> family, lawmen, etc.) beginning to hunt him down in order to get him to
> explain why the people who follow him around keep dying.
>
> So?  Is good, ja?  At least funny?
>
> Nick Zachariasen
> Editor Emeritus
> Trojan Times
>
>
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