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Re: [DL] Will Someone Stop the Bleedin'?



> >
> > Player: "So, it's your word against mine. And your the
> > GM so your word is final.  That's such an abuse of
> > power."
> >
> > And so on.
> >
> > This is why I just took to assuming that everyone took
> > the time to stop the bleeding after combat was over
> > because I wanted to avoid arguing over just how long
> > it should take and there being no official rules.  So
> > I was wondering how you all do it without upsetting
> > your players.
> >
> > Jesse
>
>Wow.
>	Well this has never really come up but if I had a player saying this I
>would carefully weigh my options and then consider an alternative course
>of action.
>	Like smacking him upside the head with that spittoon from the other
>thread!
>	This is a game of imagined interaction. If he wants every little
>moment, motion, and meandering charted out he should go play a Wargame.
>And I have seen this type whining while playing those too.  Abuse of
>power? Hardly. You made a good call considering the setting. Common
>sense says that little critters like that probably _would_ hold onto a
>person even if they missed thier mouths.
>	Unfortunately sarcasm would be my first responce to this. "OH wait..
>you're right! Those poor ticks never made it to your mouth. They
>politely climb back down your front and sit waiting in their designated
>zone for when you stop moving and then attempt to climb back up when
>you're sitting still at the end of the round because you are out of
>movement."
>	Of course this is often less than helpful. :)

Unless I am sniffing glue, they need a raise to go down your throat, I just 
played it that on a hit, they do brawling damage; as I recall they will 
attck that way if they can't get to your mouth

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