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[DL] Two guns vs Gattling




The marshall said unto the players "I shall run a Bad-
Ass Deadlands game, make thee up charaters ugly as 
sin, vengfull and bloodthirsty, make thee up 
charaters who were unloved by thier mothers and with 
no goal but to kill things. And so the players made 
up Bad-Ass charaters, one of which was a figure 
desinged to intimidate, a 7 foot giant covered in the 
scars of the artillery shell that had torn his right 
arm away and the seared and puckered flesh from the 
burning house that he had been left to die in. His 
shoulder bears a articulated mechanical arm engraved 
with images from the darkest chapters of the bible 
and clutched in the metalling claw that is now his 
hand is the most feared hand gun in the west, a 
gattling pistol

Yet in every gun fight the two other charaters with 
two peacemakers out shoot him every time.

With a good shootin': automatics and a roll of 15 at 
close range the gattling pistol can hit with 3 
bullets.

With the same skills and range and a 4 rolls of 7 a 
charater with two-fisted can hit with 4 bullets for 
the same 3d6 damage.

Any yahoo can pick up two guns and with 2 rolls of 7 
and two rolls of 11 can can hit 4 times with lower 
rolls then the gattlin', and they dont even have to 
buy the belongin':gattling pistol or Two gun kid.

I would think that a clock work gun can turn a 
revolving barrel and flip back a hammer 9 times in 
the same ammount of time that a human can pull a 
trigger twice. 

Let a gattling have a ROF or 3 with each one being a 
burst of three bullets, with raiseing negative after 
each burst the gun will probally only hit 3 or 4 
times and 9 bullets spraying into a room will support 
the reputation the gattling is supposed to have.

And after 9 shots the guns empty and takes forever to 
reload, making it pretty game balanced.