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Re: [DL] Titanic game



A couple of thoughts:
    Who is operating the ship?  The Union, the Confederacy, the British?  I mention this as it is likely to be important as to the tone of shipboard life.  Furthermore, what type of company is operating it?  A sinister branch of Dr. Hellstrom's empire, Smith and Robards, or some very ordinary but aristocratic company, say Cunard (btw, if it Cunard, their ships names all ended in "-ia" up until the Queen Mary in the 1930s)?  Finally, what is the company's attitude towards firearms?
    What type of party are you intending to recruit?  Are they going to be all dyed-in-the-wool gunslinger/cowboys spittin' tobaccy on the carpets?  (Fish out of water) or are there going to be more civilised types in the mix?
          Daniel
"Thus conscience doth make cowards of us all."
     Hamlet, Act III, scene i.
-----Message d'origine-----
De : gary WOOLLISCROFT <gary@yorkshirestokie.fsnet.co.uk>
À : deadlands@gamerz.net <deadlands@gamerz.net>
Date : May 10, 2003 12:21 PM
Objet : [DL] Titanic game

I am going to be atrting to run a new Deadlands game after being away from the system for a couple of years and wanted to run an idea past some of you guys.
 
The party will consist of a group recruited in the US to escort a package( relic, small child, woman, not decided yet!) to the UK.
 
I was going to have them travel over on a giant ghost rock powered passenger liner (TITANIC anyone), which has a group of cultists on board who intend to sink the ship to use the deaths to summon a greater Manitou.
 
Obviously if they survive this then I can think about the UK side of the campaign.
 
Ideas anyone?