If a harrowed takes 5 wounds to and guts/gizzards area they pass
out. Does anyone play this differently? I have played in games
that people have you pass out when this happens until you make your healing
roll. Well you can only make a healing roll if you eat a pound of
meat....
So do you just inflict a wound to another body area still attached to the
head for every wound you heal?
How many wounds would it take to say, cut through someone, or remove an
arm?
The weekly poker night that I run has been going well, just I would like
to come up with some concrete rules for the harrowed. Just to make it
interesting if the harrowed does take X number of wounds to a killing area, I
have been forcing them to make a spirit test every round, vs the total
number of wounds to stay concious. This may give them time to "Pull
themselves together" so to speak.
Idea's, comments, all are welcome. Also, idea's on how to run a
unholy host, as well as things a harrowed can/should do when they have lost
dominion would be nice.
Thanks
Carl Smith
Karmatic Avenger, Bringer of Chaos, Weekly Fearmonger
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