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RE: [DL] Damn them Players



Sounds like the blue dragon may have used another natural weapon.
"Sniff, sniff. Wait a second, this don't smell like water...ewwwwwwww." 

-----Original Message-----
From: "coyote" <coyote@net-link.net>
To: <deadlands@gamerz.net>
Date: Thu, 13 Nov 2003 20:53:28 -0500
Subject: RE: [DL] Damn them Players

> YOUR game, YOUR call.
> 
> Unbeknownst to your players the water contained trace quantities of
> ionizing
> mineral salts.
> 
> >>J
> 
> --
> Joseph C. Wolf
> Freelance Designer-Developer
> 
> 
> 
> -----Original Message-----
> From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net]On
> Behalf Of Justin Baldwin
> Sent: Thursday, November 13, 2003 07:53 PM
> To: deadlands@gamerz.net
> Subject: RE: [DL] Damn them Players
> 
> 
> Hmmm, good thing none of my players knew that
> 
> 
> >*Actually* fresh water is a really poor conductor but seawater on the
> other
> >hand is.
> >
> > >>J
> >
> >--
> >Joseph C. Wolf
> >Freelance Designer-Developer
> >
> >
> >
> >-----Original Message-----
> >From: owner-deadlands@gamerz.net [mailto:owner-deadlands@gamerz.net]On
> >Behalf Of Justin Baldwin
> >Sent: Thursday, November 13, 2003 05:58 PM
> >To: deadlands@gamerz.net
> >Subject: RE: [DL] Damn them Players
> >
> >
> >One of my favorites, and I am sorry to say that it happened in DnD but
> it
> >could easily happen in Deadlands to, the party opens a door and
> release a
> >small amount of water, about ankle deep then they look up and see a
> rather
> >small blue dragon which immediatly breathes it's lightning breath
> attack
> >into the water. Ha, no save or anything just fried players.
> >
> >
> > >
> > >Looking for tricks of the trade.  Ways to trick players and make
> them
> >feel
> > >like they have been had (well... just before they put a bullet into
> the
> >bad
> > >guy).  Any stories or ideas are welcome.  My players are getting
> cocky
> >and
> > >I
> > >want to throw one by them.
> > >
> > >Carl
> > >   _____
> > >
> > >Do you Yahoo!?
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