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Re: [haggis] Goals of the game
> If the game were broken into rounds, choosing more
> cards or more rules would be an option.
>
> I'm really in favor of making each game three rounds.
> They don't last that long. Most games are essentially
> over in a day. Considering I'm still playing games
> that started in 2003, a week or two for a three-round
> game of hagges isn't such a bad thing.
That idea has occurred to me too, but I haven't thought of a way to make
it work. I would like to see the game last longer, with more trading.
Dealing a third of the rules and cards each round could just make the game
even more unpredictable. Maybe if all the rules were dealt the first
round, and then a third of the cards were dealt each round.
I understand we are waiting for markball to program some more rule types.
Can someone recap for me the proposed new types?
And unless someone objects, I'm going to try to refactor the common code
out of some of the perl games on the server. If I can get my laptop
working, I could have some refactored code running in a week or so.
~ John Williams