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Re: [HoE] [LC] Lost colony setting
>Well, from what it appears to be, is just the one planet. Hellstromme's
Tunnel only went to
>Faraway, so there isn't much interstellar potential for it.
>I look at it this way: the 'space movement' could be compared to
Imperialism/Colonialism, but the
>Lost Colony situation looks at one colony in the world, just as the West
was like one area of
>expansion in it's time. I think a Space Opera would be neat, but I don't
think it would fit the
>'western' theme as well.
I think that Pinnacle is moving away from the 'western' theme with this one
- and more into the Aliens meets Vietnam War theme, with the big bad
unknown aliens hanging overhead.
Is it just me, but has Pinnacle hit upon a winning strategy here? Throw so
many elements into a game that almost anyone can find something cool about it.
Allan "Templars Rule!" Seyberth