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Re: [HoE] Tech Level
On Sun, 20 Dec 1998 19:53:33 -0600 Richard Petska <ripper@gpcom.net>
writes:
>Howdy,
> I was just wondering if anybody else had a problem with the
>tech level in
>the game. While I love it and am willing to ignore this problem, it
>still
>bothers me. I mean, the Reckoning was in 2081, and by this time, they
>had
>barely stepped beyond our current tech level. You would expect with
>Mad
>Scientists around, they would have moved past our current tech level
>sometime in the 1950's-60's. So what, they stagnated for 120 years.
Yes and no... befor judgement day, the tech level was considerably
higher, 3-d VR movies for the masses with sensory (touch/smels/ect)
added... common use of hover vehicles, body armor right out of BattleTech
(i know wrong game) AI's all over the place and running
factories/communications? As well as that when the first ghost-rock bomb
was made, the Mad Scientist's lost their muses... and let's look at mad
scientists anyway... look at the chances of their ideas being twisted,
either by subtle or not so subtle means, making the discoveries and logic
that follows current scienctific development (in RL most of the time
anyway) irrelevent in the Wasted West timeline.
Thus no, I don't have a problem with the current tech level in HOE...
But then, that's just my NSHO.
Shane (not him)~
"Reality is for those who can't roll
dice."
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